160x600_static-DAE
160x600_static-BW

Neon Violet Square LE

Legacy of the Void played 10 months ago 27 min game
army strength, minerals + gas army composition and resource value
vs
  • {{ match.teams[1].minerals }}
  • {{ match.teams[1].gas }}
  • {{ match.teams[1].supply }}
  • {{ match.teams[2].minerals }}
  • {{ match.teams[2].gas }}
  • {{ match.teams[2].supply }}
↑   collapse   ↑ ↓   expand   ↓
Please re-upload this replay to see the army chart.
Team {{ team.num }} workers created structures built income avg unspent resources spending skill units trained time supply capped units killed structures razed
{{ entity.identity.name }} {{ entity.summary.workers_created }} {{ entity.summary.structures_built }} {{ entity.summary.resource_collection_rate_adjusted }} {{ entity.summary.average_unspent_resources }} {{ entity.summary.units_trained }} {{ entity.summary.time_supply_capped }} {{ entity.summary.killed_unit_count }} {{ entity.summary.structures_razed_count }}
Base Timing {{ entity.identity.name }}
2nd Mining Base Complete {{ entity.stats.miningbase_2_adjusted | minutes_seconds }}
3rd Mining Base Complete {{ entity.stats.miningbase_3_adjusted | minutes_seconds}}
Saturation Speed {{ entity.identity.name }}
1 Base Mineral Income (870) {{ entity.stats.mineral_saturation_1_adjusted | minutes_seconds }}
Time from 2nd Base Complete to 2 Base Mineral Income (1760) {{ entity.mdelta2() | minutes_seconds }}
Time from 3rd Base Complete to 3 Base Mineral Income (2610) {{ entity.mdelta3() | minutes_seconds }}
actions per minute mineral income gas income resources lost in combat minerals in bank gas in bank total resources gathered workers active income workers active bases {{ entity.identity.name }}'s inject timing ({{ entity.race_macro_pretty() }}%) creep spread {{ entity.identity.name }}'s chronoboosts
and nexus energy maxouts ({{ entity.race_macro_pretty() }}%)
{{ entity.identity.name }}'s Orbital Command
usage and energy maxouts ({{ entity.race_macro_pretty() }}%)
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